NBA 2K15 is now out and the new basketball video game from 2K Sports is earning positive reviews from gamers who have already secured their copies.
USA Today gave a 9/10 grade for NBA 2K15, which was released for Xbox One, PlayStation 4, PlayStation 3, Xbox 360 and Windows PC on Tuesday, worldwide.
Aside from the much-improved graphics and interface, USA Today also praised the new features of the popular basketball series such as the MyCareer mode, which underwent major overhaul.
Unlike the previous MyCareer mode, your created player will not participate in a Rookie Showcase anymore. Instead, the player will start as an undrafted free agent, who will get 10-day contracts from teams before finally getting a long-term deal.
Aside from the new storyline, your created players will also have a mentor in the team, like Kevin Durant when the player signed with the Oklahoma City Thunder and James Harden with the Houston Rockets.
"Visual Concepts made some bold changes to MyCareer in 2K14, transforming the mode into a story-based experience of a player-created NBA rookie trying to make it in the league," USA Today wrote in their NBA 2K15 review. "It was a good first step, but the dialogue in cutscenes was often cringeworthy, and having conversations with silent teammates in the locker room felt a little awkward. It's clear the developers focused on presentation this year, and it certainly paid off."
The MyTeam mode also got more deeper as gamers will now have the ability to acquire a player through transfer market instead of just buying packs in NBA 2K14.
2K Sports also drew flak for ditching The Association mode in NBA 2K14 and they have learned their lessons well as the developers brought the mode back, which is now called MyLeague. It is way deeper now than before, which makes reviewers believe that fans will love the game mode along with the MyGM mode.
One of the highly-advertised feature of NBA 2K15 is the face-scan technology. But so far, there are more complaints than praises, with most users having a difficult time scanning their faces accurately.
Owen Good of Polygon called the new face-scan technology as a "tedious, painful disaster" after failing to generate an accurate scan after several tries.
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