"Gran Turismo" Sport is set to showcase amazing improvements. Its official launch may not be as fanatics expect for its scheduled release next week has been postponed and is rumored to be set on 2017 due to some polishings. But one thing remains for sure, the delay is expected to be worth the wait.
Kazunori Yamauchi, series creator for "Gran Turismo" sport revealed that one of its features is that that the game is capable of reflecting the classic Ferrari red. It means that the difference on "GranTurismo" Sport on Pro is that compared to the past, is that it is the only gaming avenue that can accurately represent the red of the Ferrari.
Yamauchi added that Ferrari's red color has always been a challenge as it has always been outside the color space. McLaren cars as featured in the past clearly reflects this kind if scenario that challenged the game developers, as per The Game Spot.
"Gran Turismo" Sport's capability to reach the brightness on HDR-enabled displays up to 10,000 nits. This makes the possibility for a BT2020 color space giving way to the widest range of color so far. With the HDR and wide color support (via Eurogamer) and 1800p checkerboard upscaled to 4K this game is set to rock the gaming world.
Polyphony Digital, the game creator proudly announced that gamers will experience the amazing improvements on "Gran Turismo" Sport by playing it on a PS4 Pro console. PS4 Pro is officially set to be launched next week.
"Gran Turismo" Sport runs at a framerate of 60fps and a PDI developed bespoke camera ideal for data capturing. It boasts about its 10nm scale spectroscopic measurement and a 64 percent increase in color space from sRGB. It is so far the only one that has the capacity of 100 times higher brightness range compared to that of the current standard camera, The Attack of the Fan Boy reported.